The downfall of Cyberpunk 2077

One of the most hyped games of the past decade, Cyberpunk 2077 was released after multiple delays, on December 10th, 2020.  While some suggested that the delays were due to the game being not yet ready for release, others suggested development problems.

The launch ended up being disastrous. The game was filled with bugs and seemed like an unfinished version. What made it worse was that the game was practically unplayable and ran “catastrophically” on old-generation consoles, the PS4 and the Xbox one, with lots of bugs and glitches affecting the gameplay and the general experience. While the game received good reviews on PC, this was not enough to stop the company’s stock to plummet.

Marcin Iwiński, CD Projekt Red (the studio behind the game) co-founder, stated that the game did not meet the needed requirements and quality standards that the company was hoping and explained that the studio had to continuously improve the in-game streaming system for old-generation consoles. He also indicated that a lot of issues that were faced by gamers were not apparent during testing.

Iwiński took full responsibility of the situation as he stated “ I and the entire leadership team are deeply sorry for this, and this video is me publicly owning up to that. Please don’t fault any of our teams for what happened.” Iwiński also announced that patches are expected to be released soon to solve issues in this game.

CD Projekt Red continued to face more problems as the company recently announced that they were victims of a cyberattack in which confidential data was stolen. It is reported that the source codes of Cyberpunk 2077 and Witcher 3 games were stolen, and have been auctioned and sold after the ransomware demands were not met.

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